Android Games

Android Games

Android Game Development Company | Custom Android Games | Csharks
Android game development

Android games built for every kind of phone.

Csharks designs and builds custom Android games, from casual and puzzle games to multiplayer, educational, 2D and 3D titles.

We develop in Unity or native Android with Java and Kotlin, test across the devices your players use, and take your game from first build to Google Play launch and beyond.

Unity and native AndroidTested across device tiersGoogle Play launch
Budget
Mid-range
Flagship
Graphics quality
LowMediumHigh
Unity
Kotlin
Frame rateSmooth on all three
Quick answer

What is Android game development?

Android game development is the process of designing, building, testing and publishing games for Android phones and tablets.

Games are usually built with a cross-platform engine such as Unity or with native Android tools such as the Android SDK, Java and Kotlin, then released on Google Play and updated after launch.

The Android challenge

Android's reach is its biggest test.

Android runs on more smartphones worldwide than any other mobile operating system. That reach is a major opportunity, but it also means your game will meet thousands of device models, screen sizes, chipsets and Android versions, from flagship phones to budget handsets with limited memory, storage and data.

A game that runs well on a developer's phone can stutter, overheat or crash on a player's. Csharks plans for this from the start, with scalable graphics, careful memory use, small downloads and testing across device tiers, so your game feels smooth for as many players as possible. It is a core part of our mobile game development.

Android game services

What we build for Android.

01

Custom Android games

Original games designed around your idea, audience and genre, built and launched on Google Play.

02

Unity games for Android

Unity builds optimised for Android, ready to extend to iOS, web or PC from the same codebase.

03

Native Android development

Java and Kotlin with the Android SDK where a game needs deep platform features or a very small footprint.

04

Performance optimisation

Profiling and tuning existing Android games for frame rate, loading time, memory, battery and app size.

05

Porting games to Android

Bringing iOS, web or PC games to Android with controls, layouts and performance adapted for the platform.

06

Google Play launch and updates

Release builds, store listing assets, staged rollouts, fixes and new content after launch.

Our Android expertise

Genres and styles we build for Android.

Casual games

Quick sessions, one-touch controls and light downloads for wide reach.

Puzzle games

Level progression, hints and smooth play on lower-end devices.

Multiplayer games

Real-time or turn-based play that copes with patchy mobile networks.

Educational games

Learning goals, progress tracking and offline-friendly play for classrooms.

Sports, racing and board games

Touch-tuned physics and controls, from driving games to digital board games.

2D and 3D games

Art and effects that scale with device capability so 3D stays smooth.

Performance checkLive build
Frame rate across test devices
Frame rate
Smooth
Load time
Fast
Memory
In budget
Battery and heat
Stable
Performance focus

Smooth on flagships. Playable on budget phones.

  • Device compatibility: layouts for different screen sizes, aspect ratios and cut-outs, and support for the Android versions agreed for the project.
  • Smooth gameplay: frame rate targets per device tier and adjustable graphics quality.
  • Fast loading: compressed assets, small initial downloads and content loaded when it is needed.
  • Memory and storage: careful memory budgets to avoid crashes on devices with less RAM.
  • Battery and heat: efficient rendering and update loops so long sessions do not drain or overheat phones.
  • Connectivity: offline play or graceful handling of slow and dropped connections where the game allows.
Development process

From idea to Google Play.

01

Concept

Agree the audience, genre, target devices, markets, goals, budget and timeline.

02

Design

Plan the core loop, levels, touch controls and Android screen layouts, and prototype early.

03

Art

Create 2D or 3D art with quality settings that scale across device tiers.

04

Development

Build in Unity or native Android, with playable builds you can install and test.

05

Device testing

Test on low, mid and high-end devices and agreed Android versions for performance and stability.

06

Release and update

Prepare the Android App Bundle and store listing, support a staged rollout and keep the game updated.

Release checklistVersion 1.4
  • Android App Bundle built and signed
  • Store listing, screenshots and icon
  • Tested on agreed device list
  • Staged rollout to players
Rollout
UnityAndroid SDKJavaKotlinAndroid StudioPlay billingPlay Games services
Technology

Android tools we work with.

Csharks builds Android games with Unity for cross-platform 2D and 3D games, and with the Android SDK, Java and Kotlin in Android Studio for native work.

Where the game needs them, we integrate Google Play billing for in-app purchases, Google Play Games services for sign-in, achievements and leaderboards, and the analytics, ads and cloud services the client approves. Want the same game on more platforms? See cross-platform games.

Featured Android work

Android games on Google Play.

HD

Highway Driver 3D

3D driving game

Get it on Google Play →
QB

Quash Board

Board game

Get it on Google Play →

See more of our work

Why Csharks

An Android team that tests where players play.

One team for game design, art, animation, Android development and testing

Unity and native Android expertise, chosen to fit each game

Testing across device tiers, not just the latest phones

Google Play release support, from App Bundle to store listing

Option to bring the game to iOS and other platforms later

Fixes, updates and new content after launch

Frequently asked questions

Android game development FAQs

Scroll to see all questions
Why build a game for Android?

Android runs on more smartphones worldwide than any other mobile operating system, so it offers the widest potential audience, especially in fast-growing markets.

Do you use Unity or native Android?

Most games are built in Unity, which suits 2D and 3D games and makes an iOS version easier later. Native Android with Java or Kotlin is used when a game needs specific platform features or a very small app size.

Will the game run well on low-end Android phones?

We agree the target devices with you and design for them, using scalable graphics and careful memory use, then test on low, mid and high-end devices before release.

Which Android versions and devices do you support?

It depends on your audience and markets. We set a minimum Android version and a device test list at the start of each project.

Can you publish the game on Google Play for us?

Yes. We prepare the release build, store listing assets and rollout, usually under your own Google Play developer account so you keep ownership.

Can you also release the game on iOS?

Yes. Unity games can be brought to iOS from the same codebase, with platform-specific adjustments and testing.

Can you port or improve our existing Android game?

Yes. We can port games to Android or audit an existing Android game and improve its performance, stability and content.

How much does an Android game cost, and how long does it take?

It depends on the genre, art, features and content. A small casual game can take a few weeks; larger or multiplayer games take months. We share a scoped estimate after a short discovery call.

Start a conversation

Let's build your Android game.

Tell us about your idea, your players and the devices they use. Csharks will help you plan the game, build it to run well across Android and launch it on Google Play.

✉ Contact Us