Csharks designs and builds custom mobile games for Android and iOS, from quick casual games to multiplayer, educational and branded titles. Our team handles the full journey: concept, design, art, development, testing, store launch and updates.
Every game is shaped around its players, its genre and its goals, then built to feel natural on a touchscreen and run smoothly on the phones your audience actually uses.
Mobile game development is the process of designing, building, testing and publishing games for smartphones and tablets, usually on Android and iOS.
It covers game design, touch-friendly interfaces, art and animation, programming, device testing and release on Google Play and the App Store, followed by updates after launch.
Mobile players download quickly and leave just as quickly. A game has to explain itself in the first session, feel good under a thumb, load fast and run well on a wide range of devices, from flagship phones to budget handsets.
That is why Csharks designs mobile games mobile-first, not as smaller versions of PC or console games. Controls, sessions, onboarding and performance are planned for the phone from day one, so the game is easy to start and worth coming back to. It is how we work across all our game development.
Original games designed and built around your idea, audience and genre, from concept to store launch.
Games released on Google Play and the App Store and tested across screen sizes and devices. See Android and iOS games.
One codebase for Android and iOS, with the option to extend to web and PC later through cross-platform development.
Advergames that let audiences play with a product or campaign on the device they use most, alongside our gamification applications.
Mobile learning games and simulations for schools, e-learning providers and workforce training.
Bringing web or PC games to mobile, refreshing older titles and adding new levels after launch.
One-touch controls, short sessions, quick restarts
Fast reactions, levels, power-ups and high scores
Logic, planning, level progression and hints
Real-time or turn-based play, friends and leaderboards
Physics, controls tuned for touch, tournaments
Classic rules, single-player AI and online play
Learning goals, feedback and progress tracking
Brand story, campaign mechanics and shareable moments
Agree the audience, genre, platforms, goals, budget and timeline.
Define the core loop, levels, controls and screens, and prototype the fun early.
Create characters, environments, UI and animation in a style that fits the players.
Build gameplay and integrations in regular, playable builds you can test on your phone.
Test across devices and screen sizes for gameplay, performance and stability.
Support release on Google Play and the App Store, then maintain and update the game.
Csharks builds most mobile games in Unity, which allows one codebase for Android and iOS with strong 2D and 3D support. Native Android and iOS development is used where a project needs it.
Where the game requires them, we integrate analytics, ads, in-app purchases, leaderboards, cloud saves and push notifications through the platform services and SDKs the client approves.
Over 10 years of game development experience
One team for game design, art, animation, development and testing
Experience across casual, multiplayer, educational and branded games
Cross-platform builds for Android and iOS from one codebase
Playable builds early and often, so you can test on your own phone
Updates, fixes and new content after the game goes live
It is the process of designing, building, testing and publishing games for smartphones and tablets, usually on Android and iOS, followed by updates after launch.
It depends on where your players are. Many games launch on both using one Unity codebase, while some start on one platform to test the game before expanding.
Most mobile games are built in Unity for Android and iOS together. Native development is used when a project has specific platform needs.
Casual and hyper-casual, arcade, puzzle, strategy, multiplayer, sports, card and board, educational and branded games.
Yes. Csharks designs advergames and branded games that let audiences play with your product or campaign and can link to your wider gamification programme.
Yes. We prepare builds and store assets and support the release process. Games are published under the client's developer accounts unless agreed otherwise.
It depends on the genre, art style, features, platforms and amount of content. After a short discovery call, we share a scoped estimate and timeline.
A small casual game can take a few weeks, while larger or multiplayer games take several months. After launch, we can provide fixes, updates and new content.
Tell us about your idea, your players and your platforms. Csharks will help you shape the game, plan the build and bring it to Google Play and the App Store.